mardi 6 avril 2021

Borderlands Film Will Exist in Different Universe Than Game

Borderlands Film will exist in different universe than game

The Borderlands film recently announced Edgar Ramirez in a leading role as we learn more about the film as the shoot begins. Randy Pitchford, executive producer of the Borderlands video game franchise and founder of Gearbox Entertainment Company, took to Twitter to clarify the film’s relationship to the universe.

Pitchford stated that “The Borderlands Cinematic Universe is not identical to the Borderlands Videogame Universe. We are authentic to characters, tone and style, but allow for independent storylines. The mediums are not the same, so the content should not be bound to the same rules. ” 

RELATED: Edgar Ramirez joins Eli Roth’s all-star Borderlands movie

 

He also shared a glimpse of set life for himself and the team.

 

Lionsgate released the film’s official synopsis, which centers around unlikely heroes recruited for a retrieval mission.

Lilith (Blanchett), an infamous outlaw with a mysterious past, reluctantly returns to her home planet of Pandora to find the missing daughter of the universe’s most powerful S.O.B., Atlas (Ramirez). Lilith forms an alliance with an unexpected team – Roland (Hart), a former elite mercenary, now desperate for redemption; Tiny Tina (Greenblatt), a feral pre-teen demolitionist; Krieg (Munteanu), Tina’s musclebound, rhetorically challenged protector; Tannis (Curtis), the scientist with a tenuous grip on sanity; and Claptrap (Black), a persistently wiseass robot. These unlikely heroes must battle alien monsters and dangerous bandits to find and protect the missing girl, who may hold the key to unimaginable power. The fate of the universe could be in their hands – but they’ll be fighting for something more: each other.

Character details for Cate Blanchett’s Lilith and Kevin Hart’s Roland are revealed in the synopsis.

The film is based on the bestselling PC and console gaming franchise from developer Gearbox Software and publisher 2K, a wholly owned label of Take-Two Interactive Software, Inc. The movie will center around a group called Vault Hunters led by Lilith and Roland, who must travel to the distant planet of Pandora in order to retrieve an advanced alien vault before it falls into the hands of the Atlas Corporation.

RELATED: Eli Roth’s star-studded Borderlands movie begins production

The ensemble cast for Borderlands, based on the bestselling PC and console game franchise from developer Gearbox Software and publisher 2K Games, will be led by Oscar winner Cate Blanchett as Lilith, Edgar Ramirez as Atlas, Kevin Hart as Roland, Jamie Lee Curtis as Tannis, Jack Black as Claptrap, Ariana Greenblatt as Tiny Tina, Florian Munteanu as Krieg and Haley Bennett in an unknown new role for the series.

Borderlands will be directed by Eli Roth from a script written by Craig Mazin. Avi Arad and Ari Arad are producing through their Arad Productions banner, and Erik Feig, through PICTURESTART. Randy Pitchford, executive producer of the Borderlands video game franchise and founder of the Gearbox Entertainment Company is executive producing and joined by Strauss Zelnick, chairman and CEO of Take-Two Interactive. Lionsgate’s James Myers and Aaron Edmonds are overseeing the project along with Arad’s Emmy Yu and Picturestart’s Lucy Kitada and Royce Reeves-Darby.

Borderlands is one of the world’s most successful video game franchises, with more than 57 million units sold-in worldwide, including over 22 million units of Borderlands 2, which is the highest-selling title in the history of 2K. The most recent installment, Borderlands 3, which launched in September 2019, already sold-in nearly 8 million units worldwide and was honored with the award for “Best Multiplayer Game” at Gamescom.

The post Borderlands Film Will Exist in Different Universe Than Game appeared first on ComingSoon.net.

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